James Morrison's Starting Deck

Starting Deck

Monsters 29


 * Armored Axon Kicker
 * Pandaborg
 * Psychic Emperor
 * Final Psychic Ogre
 * Psychic Snail
 * Reinforced Human Psychic Borg
 * Doctor Cranium
 * Genetic Woman
 * Grapple Blocker
 * Hushed Psychic Cleric x3
 * Master Gig x3
 * Mind Protector x2
 * Overdrive Teleporter
 * Power Injector
 * Psi-Blocker
 * Risebell The Star Adjuster
 * Risebell The Star Psycher
 * Serene Psychic Witch
 * Silent Psychic Wizard
 * Telekinetic Shocker x2
 * Psychic Bomber
 * Psychic Gunner
 * Psychic Sniper

Tuner Monsters 11


 * Krebons x3
 * Attack Gainer
 * Psychic Jumper
 * Psychic Infantry x3
 * Psychic Bunker x3

Spell 10


 * Psychic Feel Zone
 * Psychic Path
 * Brain Research Lab
 * Psi-Station
 * Psychokinesis
 * Telekinetic Charging Cell
 * Psychic Care Package
 * Calling of Krebon
 * Psychic Ammunition
 * Psychic Machine Gun

Trap 10


 * Psychic Overload
 * Psychic Rejuvenation
 * Scrap-Iron Scarecrow x3
 * Psychic Tuning
 * Battle Teleportation
 * Psychic Mine!
 * Guerrilla Warfare!
 * Psychic Nuke

Synchro Monsters


 * Hyper Psychic Blaster
 * Psychic Lifetrancer
 * Psychic Nightmare
 * Magical Android
 * Grand Master of Psychic
 * Psychic Army!
 * Teleporting Soldier
 * Grand Krebon
 * Grand Soldier Krebon
 * Multi-Headed Krebon
 * Psychic Sharphshooter
 * Psychic Marksman
 * Psychic Air-Strike
 * Time Traveling Soldier
 * Time and Space Soldier